Tintin Games

Last modified: 22 November 2011.

Tintin on the Moon

Platform: Amstrad CPC6128
Programmed by Dave Perry
Graphics by Nick Bruty
Release date: 1989
Developer and publisher: Infogrames

Mini review: I was very impressed with this game—after all, it was made in the 1980s on a very limited type of computer. The gameplay is a very repetitive, but it does get harder as you go along, and the graphics are excellent for the 160x100 resolution and 27 colours. Beware: there are no instructions. There were also at least two Asterix games made for the Amstrad—both of them were pretty good, but they have no instructions, either.

Other versions:

Tintin in Tibet

Platform: Gameboy, Super Nintendo, Sega Mega Drive, PC
Release date: 1994
Description: The first Tintin game for the PC released by Infogrames. This is a 13-level platform game. Each level features new locations, enemies and obstacles that serve to advance the storyline.
Developer: Infogrames
Publisher: Infogrames Entertainment

Prisoners of the Sun

Release date: 09-Feb-1997(?)
Platform: Windows/PC and Nintendo systems
Description: This is the second Tintin game released by Infogrames. This multi-level platform game is based on the story of The Seven Crystal Balls and Prisoners of the Sun. Basically you are on a mission to save the kidnapped Professor Calculus in Peru. The visuals of the characters and settings are faithful to Hergé's drawings.
Developer: Infogrames Entertainment
Publisher: Infogrames North America, Inc.
Controls: Keyboard, Gamepad, Mouse, Joystick.

Tintin Destination Adventure

Platform: PlayStation 1; PC
Release date: 21 September 2001 (PlayStation); 16 November 2001 (PC)

Description: Based on five Tintin books. Calculus invents the supercolor tryphonar, a gigantic colour television. Snowy dreams of adventures he has shared with Tintin.
Developer: Infogrames
System requirements: Pentium 233 MHz MMX, 32MB RAM, Windows 95/98/ME
3D accelerated video card - 8MB VRAM, DirectX 8.0a
Controls: Mouse/Keyboard

Ravensburger Tintin Board Game

Description: these games were sold fifteen years ago in Sweden and they look just about exactly the same as the French games. The differences are that the instructions on the box and the instruction sheet are in Swedish, Norwegian, Danish and Finnish. The cover of the box has a nice picture of Tintin and friends. The board has a number of drawn (not in Hergé's style) houses. Your task when playing this game is to move around paper characters (drawn in Hergé style), with a wooden police car serving as a die, looking for a criminal and a house where the criminal is supposed to have hidden Professor Calculus.

Mini review: The game serves better as a collector's item, rather than as a game - it is not that fun to play.